Now that Grand Theft Auto V has officially been
announced, the world’s gone into overdrive with speculation. We jump aboard the
bandwagon with a few ideas we hope make it into the game. Rockstar, are you
listening?
Better economy
Games like GTA IV and Red Dead
Redemption allowed players to earn money through both main and side quests, but
with nothing worth really spending your money on, your income felt useless. Ten
hours into GTA IV, I had enough money to buy my own country, but all I had was
weapons and ammunition. For GTA V, it would be nice if I could actually put my
money to good use. At least this way I’m motivated to rake in the moolah.
Improved quest system
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Rewarding side quests
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Balance realism and fun
Rockstar should know when to keep
the game realistic and when to let players have a good time. For GTA V, they
should bring back some of the fun activities while keeping the game grounded in
reality. For example, limit the amount of weapons a player can carry on them at
a time just like in real life. Additional firepower can always be stored in
your car trunk; a feature that was promised with GTA IV as well.
Customization
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Verticality
In an urban open world environment, it’s a real pity to
restrict all the gun fights to the streets. GTA V should allow players to
tackle them anyway they seem fit, so if I feel I’m at an advantage after
climbing a roof top, let me do so. I’m not saying make me like Ezio from Assassin’s
Creed, but adding a bit of verticality to this series wouldn’t really hurt.
After all, that too was promised to us for GTA IV.
Better combat system
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Set pieces
I know I’m a bit spoilt by the Uncharted series when it
comes to phenomenal set pieces, but if anyone can pull something like this off,
it’s Rockstar. With a place like LA, where earthquakes are a common occurrence,
a mission featuring one would be sweet. Imagine having to speed away from an
earthquake that’s inches away from swallowing your car up!
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